2008 K*bot World Championships Rulebook®
(Made from K'NEX® Industries parts) See Disclaimer Information Section (February 7, 2008 second draft)
2008 Basic Student Educational Competition Structure
Students from around the world will get the chance to test their engineering, logistics and construction skills for preparation K*bot matches throughout the week, with a competitor's performance each day contributing towards a seeding system for the Finals on Friday. All entrants except Division M will be competing on Friday, or the final day of the competition. For timing reasons, Division M Finals will run on Thursday. The strongest K*bots will be seeded in the first round. In the event of one of the approximately 32 or more competitors being absent for the Finals, the top seed will receive an automatic bye to the second round. A competition tournament is played until one winner remains. Our goal at these worldwide K*bot competitions is to teach students engineering principles such as Torque, traction, gearing mechanisms and center of gravity, as well as robotic design, logistics and construction skills to stimulate scientific creativity and imagination using K'NEX Industries parts, as we enhance students basic robotic design and technical skills. One team one goal is how we teach, meaning to bring all of our talented Worldwide K*bot students together as one K*bot family dedicated to helping other K*bot students achieve their special goals.
Division
1 (two wheel drive) and Division 2 (four wheel drive)
Each
student may only enter 1 K*bot in each
division; age limit restrictions apply. Two K*bots compete in every
match. They are lined up opposite each other on a table measuring 6 ft
(183 cm) x 2 ft 4 in (71 cm). At the starting signal, both robots are
turned on and start moving towards each other. The aim is to push your
opponent's K*bot off the edge of the table,
(see section 2.7). The K*bot which goes off
the table first loses and their opponent is the winner. A K*bot
is adjudged to be off the table if any of its wheels are off, and can go
off the table either on the side or at one of the ends. These Divisions
encourage students to develop an understanding of concepts such as
Traction, Torque, Center of Mass, Weight Distribution, and Gear Ratios.
Division 3 (Twin Engine Remote Control Unit)
The
powerful remote control K'NEX Ravage Two Motor Division 3 K*bots will
have weapons and score points this year. Each student may only
enter 1 K*bot in each division; age limit
restrictions apply. The age limits are there to ensure that the level of
competition across the whole Division is even. Two K*bots compete in
every match. They are lined up opposite each other on a table measuring
6 ft (183 cm) x
36 in
(91.3 cm)
At the
starting signal, both K*bots are turned on
and with remote control start moving towards each other. The aim is to
score points against an opponent for Attacks and damage. The K*bot which
amasses the most points over the 90 second match is the winner. This
Division encourages students to develop an understanding of
Remote Control Systems, Moving Weaponry and Tactical Control
when driving their K*bots.
Division M (Manual K*bots)
Each competitor may enter 1 K*bot
in Division M; age limit restrictions apply. Division M at the K*bot
World Championships involves K*bots which may weigh only up to 500g, or
1 lb 2oz. This Division teaches students how to understand Pivots,
Energy Transfer and Center of Gravity Weight
Distribution. It is strongly recommended that first-time competitors
study the rules before they enter Division M. The more experienced
builders who know the rules will have an advantage in this Division; so
it is recommended that you study Division M and get to know the rules,
and pit your K*bot in practice against those
built by competitors of a similar level of experience. Division M K*bots
use a table-top arena measuring 72 in (183 cm) x 36 in (91.3 cm) with
Plexiglas walls. They are controlled manually (without a motor).
Competition matches will be played until one of the K*bots is knocked
out, or until 90 seconds has passed. This Division encourages students
to develop an understanding of
Pivots, Energy Transfer,
Structure and Tactical Control
when operating their K*bots.
.
K*bot World Championships Divisional Age
Limits
These
age limits are designed to create a similar level of competition across
each Division. Since Division 3 and Division M are generally more
complex than Division 1 and 2, the entry age is slightly higher.
Generally the older competitors are not encouraged to compete in the
less complicated Divisions because it is anticipated that their
experience of building would give them too much of an advantage.
Division 1
7 - 15 years
Division 2
7 - 15 years
Division 3
8
- 16 years
Division M
8 - 16 years
Registration for the 2008 K*bot World
Championships
Registration begins on
March 1, 2008
for the
July 14-18,
2008
K*bot World Championships in Las Vegas;
competitors can register for Divisions 1, 2 and 3 at
$89.00
per Division. They can also register in Division M for
$89.00.
Entrants are allowed to register in all 4 Divisions if they wish. (It is
recommended limiting your entry to two or three Divisions at any one
event, to ensure you get enough time to work on a K*bot
for each Division). Participation in Special Events or Demonstrations is
free when you register in any Division. All K'NEX parts, motors and
batteries are supplied for competitors at the K*bot
World Championships. We discourage American students from bringing their
own K*bots from home, however, other countries outside of the United
States will be permitted in 2008 to bring their own K*bots and parts
from home to the K*bot World Championships
in Las Vegas, Nevada, USA. The reason for this is that many European and
Asian students bring their own K*bots to their events in Europe and
Asia. All K*bots brought to the World Championships will be under our
strict supervision concerning their motor which may be tested, parts,
and all Division requirements. The event holder or host site is
not
responsible
in any way
for any K*bots or parts brought from home or overseas that are missing
during the 2008 K*bot World Championships.
General K*bot Divisional Rules
S.1
Construction Rules (All Divisions)
1.1
K*bots may only be made from commercial K'NEX parts as sold in official
K'NEX sets. The two exceptions are 1) a small number of approved thin
elastic bands, providing that these are not the sole means of holding 2
pieces of K'NEX parts together; and 2) Division 1 and 2 K*bots are
permitted to carry a single Alliance Rubber ™ Band around each of their
tires. All K*bots will also be issued an
identity tag
which is required to compete at the K*bot
World Championships.
1.2
Mechanized parts must be made out of a recognized K'NEX part or
construction kit and approved by the event referee. They may
include alkaline batteries which are
provided, and rubber bands not included with the kit. Motors may only be
used in a way for which they were intended.
1.3
Alliance Rubber Trademark Bands may only be used around the tires of the
K*bots wheels. Their use anywhere else is
ILLEGAL.
1.4
The number of gears in a K*bot is not
limited, provided it is within reason. However, they may
ONLY
be used as part of the K*bot’s drive or
weapon systems.
1.5
Projectile weapon systems which can launch a K'NEX part clear off the K*bot
are banned due to safety reasons. Any other weapons systems which the
organizers deem too dangerous will also not be permitted.
1.6 All battery packs built into K*bots must be reasonably accessible and unobstructed, so that batteries may be changed quickly and without problems.
S.2
Division 1 & 2 Regulations
2.1
K*bots may weigh no more than 1.3 kg (3 lb), and measure no more than 65
cm (26 in) long by 46 cm (18 1/8 in) wide or high. Division 1 and 2
K*bots are powered by a K'NEX Red Power Pack motor and 2 AA alkaline
batteries. All parts of any kind must be securely attached to the K*bot
before the start of each match. Please ensure your K*bot
is complete before approaching the competition table.
2.2
Students are limited to 4 medium wheels per K*bot.
Division 1 K*bots have 2-wheel drive, and Division 2 K*bots have 4-wheel
drive.
2.3
K*bots must line up with their front wheels on or behind a white line,
painted at about
35 to 45 cm
(14 to 18 in)
in from each end of the table. K*bots may start a match at an angle,
provided they are not being moved by the operator at the time the match
starts. If for any reason the K*bots do not touch when the match is
started as they start moving toward each other the referee will start
the match over.
2.4
Matches will be played over 90 seconds, or until one of the K*bots is
pushed off the table.
If both K*bots are still running and on the competition table after 90
seconds, a decision will be made by the referee based on how far past
the white center line a K*bot
has been pushed. Measurements are taken on Front Wheel position.
2.5
After 45 seconds, if the two K*bots are
locked together and not moving, the referee may ‘tap
the table’
by lifting and dropping each end of the table in sequence,
however, taping must always occur on both competitors side of the table
an equal number of times during the match,
even
if the K*bots are moving. This movement
is designed to dislodge the K*bots from a stalemate during the match,
thus allowing the K*bots to begin moving again.
2.6
In the event of two K*bots leaving the table simultaneously, or if it is
too close to call as to which went off first, the referee will order a
rematch. Rematches last for 30 seconds.
2.7
K*bots are also eliminated if they are flipped over
on its
side with
none of its
wheels touching the arena surface
and no longer able to move
at any time during a match.
K*bots tilted
back are not considered flipped unless they fall over backwards on their
back during the match without outside intervention.
The
referee will always have the final call.
2.8
Brake
systems have been Banned in all Divisions.
You will be permitted to have K'NEX parts at an 45 degree angle
at the
back or side of your K*bot but they must be
at least
1.5 CM (5/8
inch)
above the competition table surface and not look or operate like a
hidden brake system during the actual match to the K*bot
competition referee.
All rules may be subject to small changes
at each individual Event, at the organiser’s discretion, in order to
address urgent problems which may arise with the rules during the event.
S.3
Division
3 Regulations
3.0
Division 3 Twin Motor remote control Ravage K*bots:
3.1
K*bots may weigh no more than 1 kg (2lb 3oz), and measure no more than 65cm (26
in) long by 45cm (18 in) wide or high.
Brake systems
have been Banned in all Divisions. You will
be permitted to have K'NEX parts at an 45 degree angle
at the
back or side of your K*bot but they must be
at least
1.5 CM (5/8
inch)
)
above the competition table surface and not look or operate like a
hidden brake system during the actual match to the K*bot
competition referee.
3.2
Students are limited to a maximum of 4 wheels, of any size. It is the
organiser’s discretion whether Alliance Rubber™ bands may be used in Division 3,
but if they are used, all students must have access to them.
3.3
K*bots must line up with their front wheels on or behind a white line, drawn at
40cm (16 in) in from each end of the table. K*bots may start a match at an
angle, provided they are not being moved by the operator at the time the match
starts.
3.4
Matches will be played over 90 seconds, or until one of the K*bots is
flipped over at any time during a match. K*bots in Division 3 may also
be immobilised if they are unable to move, even with all wheels on the
floor.
3.5 An attack
indicated by
the
grid drawn on the arena floor). Note that if a K*bot
is less than 12 inches from the arena wall and is pushed so that it is
pinned against the wall, a point will be scored for the push as normal.
3.6 An Attack Point is scored every time a K*bot strikes its opponent with an axe or hammer weapon. For the purposes of Division 3, a ‘hit’ is counted if any part of the axe or hammer mechanism strikes the opponent.
3.7 A Damage Point is scored every time an opposing K*bot sustains damage. ‘Damage’ is defined as any part, or cluster of parts, that comes completely detached from the K*bot during the course of a match. This includes any damage caused by a K*bot to itself.
3.8 If the Referee is unable to identify where a piece of damage has come from, or whether a K*bot is being pushed or is merely reversing, no point will be awarded.
3.9 Once a K*bot has scored a point, the operator is obligated to back away from the opposing K*bot (leaving ‘daylight’ between them) before s/he may score further points.
3.10 The K*bot amassing the most points in the match is the winner. If points are tied after 90 seconds, the match enters Overtime and the first K*bot to score a point will be the winner.
S.4
Division M Regulations
4.1
K*bots are allowed to weigh up to 500g (1lb 2oz). Mechanised parts may
not be used in Division M. K*bots must use wheels for mobility, although
the size and number is not restricted.
4.2 As Division M K*bots have no motor, they must be moved by a PUSH in the direction that the K*bot is to move. Once the K*bot has sufficient inertia to move by itself, operators must remove their hand. It is illegal for an operator to have their hand on their K*bot when it is moving.
4.3 Operators must try to move their K*bots together. Each operator is obligated to wait until the other is ready to move. As soon as both operators are ready, movement may take place – though it may be chosen not to move, for tactical reasons. (See Appendix B)
4.4 A K*bot can use any active weapons it supports as soon as BOTH K*bots come to a halt after movement. Both operators must be given the time they need to use their weapons, although they may choose not to. A K*bot may only fire ONE weapon in a single turn.
4.5 All moving mechanisms must be activated by using a pivot mechanism on the K*bot itself, or by movement around a fixed point by turning a crank or lever. In a pivot, the lever must be PUSHED by the hand in order to create movement in the shaft. The weapon shaft may not be directly operated by hand. (See glossary of terms)
4.6 An Attack Point is scored for every successful attack with an active weapon (see glossary of terms). For axe / hammer weapons, this means scoring a hit of any kind with the head of the weapon (i.e. not the shaft). For flipper weapons, this means lifting your opponent’s K*bot off the floor with the weapon itself.
4.7 A Damage Point is scored every time an opposing K*bot sustains damage (see rule 3.7). K*bots which use a spinning disc as their primary weapon will not score Attack points, but will score double Damage points for all damage caused to an opponent by the weapon.
4.8 Breaches of these rules, including preventing an opponent from scoring an Attack Point by moving your K*bot prematurely, will result in the award of a Penalty Point to your opponent’s score.
4.9 If a K*bot gets stuck in a position where it cannot move because none of its wheels are touching the floor, the operator may return the K*bot to its wheels by turning it over and placing it in the EXACT spot where it fell.
4.10 If a K*bot leaves the arena at any time, it is eliminated from the competition.
S.5
General Competition Rules for all Divisions
5.1
Please do not annoy or upset other students
in any way. When building or modifying your K*bots at the competition,
please do not take parts from other people's K*bots. If we run out of a
particular part, you will have to either alter your design, or use a
different part in its place.
5.2
Before, during and after a match, competitors
are not permitted to run around the competition arena, as this is
dangerous to yourself and others.
5.3
Please show respect for other competitors who are still in the
competition. Even if your K*bot has been
eliminated, you are expected to sit and watch the rest of your Division
competition.
5.4
All K*bots will be issued with an identity tag depicting the name of the
builder and the K*bot’s Division. This tag
must be securely attached to the K*bot
AT ALL
TIMES
for you to compete and is designed
to prevent your K*bots from becoming lost.
5.5
Entrants are allowed to make any changes they wish to their K*bots on
Monday, Tuesday, Wednesday or Thursday, provided that they stay within
the weight limit and size dimensions with the changes they make.
Generally
there will be NO changes on Friday, (aside from repairing your K*bot
to its original form)
You
may make use of mechanisms which alter the appearance of the K*bot,
provided that they are already built in.
This means that when you start the Finals on Thursday (Division M) or
Friday (all other Divisions), you
MAY NOT add or
remove any parts
from your K*bot.
5.6 Making a carbon copy of another K*bot is not illegal, but it is STRONGLY DISCOURAGED. This is because every K*bot is unique to its builder, and if your carbon copy K*bot encounters a problem then you may not be able to put it right because you did not design the K*bot.
5.7
All rules may be subject to small changes
at each individual Event,
at the organiser’s discretion, in order to address urgent problems which
may arise with the rules during the event.
Special Demonstration Event Rules at K*bot
World Championships
S.6
Walker Sprints Event
6.1
Only K*bots supporting walking mechanisms may compete. A 'walking
mechanism' is one that would not be able to support wheels or tracks,
moving in a normal way, for mobility if the legs were removed. Sprinters
must use motorized mobility systems.
6.2
Sprinters may weigh up to 1 kg (35 ounces), and there is no limit to the
number of legs a sprinter may have.
6.3
All competing sprinters will be placed at the start of a 6ft course and
set off at the same time. The winner is the sprinter which reaches the
end of the course first, or alternatively the sprinter which has gotten
the furthest in 60 seconds.
S.7
K*bot
Top Fuel Dragster Tournament
7.1
Two K*bot Top Fuel Dragsters will compete
down a twenty foot long track to see who is the fastest Dragster. Up to
16 Dragsters can compete in this tournament. The weight limit is 500 g
(1 lb). Your K*bot Dragster should be the
same dimensions and same tire arrangements as the sample Top Fuel
Dragster you can look at when building your own Top Fuel Dragster
eligible to compete with during this demonstration Dragster tournament.
You will keep track of your elapsed time down the 20 foot track for
seeding purposes during the Dragster competition. All dragsters are
required to have one high speed gray K'NEX motor only.
7.2
The goal is to be the first Dragster to cross the finish line against
another Dragster and score a low elapsed time to get lane choice in the
next round against other students. The Top Fuel winner will be the last
Dragster left during tournament eliminations. The winner of the Dragster
Tournament will win a special prize.
7.3
All the Top Fuel Dragsters will be given at least one practice run
before the tournament starts.
S.8
Signed Release Forms
All parents or legal guardians of students competing in K*bot
Championship events must sign an Acknowledgment of Risk and Hold
Harmless release form exactly as it states in order for their child to
compete. Signing these release forms has the following effects:-
Parent(s) / Guardian(s) are made aware of the risks involved in the
competition and hereby agree to knowingly and freely accept any and all
inherent legal responsibilities and risks, even if arising from our
unintentional negligence including, but not limited to, loss or damage
of equipment, injury, death, illness and other event related risks.
Parent(s) / Guardian(s) agree to indemnify and hold harmless all people
in any way associated with the organization of the event concerning the
release from any and all liability to their minor child. Parent(s) /
Guardian(s) agree to allow Digital competition photographs and camcorder
videos to be taken during the event solely for the purpose of website
marketing, DVD event promotion, and other K*bot
Championship event media.
Disclaimer Information Section
Each regional K*bot event may be organized
by a separate organization, person or entity which alone is responsible
for their own actions and all K*bot event
related legal ramifications. The Annual K*bot
World Championships hosted by the City Of Las Vegas is the sole property
of Thomas Vermersch. Companies, corporations, and individuals which give
limited corporate support to the K*bot World
Championships are not liable in any form for their actions or operation.
Please note that K'NEX Industries Inc. which provides some Corporate
support (K'NEX materials) for the K*bot
World Championships is not a sponsor of these events and is not liable
in any form for their operation.
The event organizers make no representations, including errors or
omissions, and assume no responsibility or liability for damages or harm
of any kind to anyone in relation to this
2008 K*bot
World Championship Rulebook, or actions in any form related to it. This
document should not be construed as granting by implication, or
otherwise, any license or right to use any K*bot
World Championships registered service mark contained herein without the
written permission of
Thomas
Vermersch,
Owner and Director of the
K*bot
World Championships, PO Box 620796, Las Vegas, Nevada 89162,
World and Regional Events Coordinator.
Appendix A - Referees
Keeping a watchful eye over student competition proceedings will be the
Event Coordinator and the Referee. These friendly people are all
employed by the organizers of the local K*bot
competition, and when they are not overseeing matches they will be
helping K*bot students in other ways, so
you're sure to be working with them before your matches. The referee is
an impartial person in a competition, and so their decision can be
trusted to be unbiased. The referee's decision is final on all K*bot
proceedings.
Their primary concern, however, is helping students with their K*bots
before the matches, the timekeeping and overview of the matches
themselves, and ensuring that everyone plays by the rules and isn't
making things difficult for another competitor. The Referee will have
electronic timing and counting equipment with a backup stopwatch, and a
notepad for use during the match.
If the referee notices a competitor persisting in something
fundamentally wrong (for example in Division M, continually clinging on
to the robot after being told repeatedly not to) they may, at our
discretion, deduct a point from the offending competitor's K*bot.
In the unlikely event of a more major offence being committed, the
referee can disqualify the offending competitor with immediate effect.
In this unfortunate, but unlikely, instance it is possible that all of a
competitor's K*bots will be disqualified from any remaining competition
if the violation was judged as totally unacceptable or threatening
behaviour. At the discretion of the event coordinator, the parent(s) or
guardian(s) of the disqualified student will be contacted to explain
what has happened.
No Event
Refund will be forthcoming
for
students who have been disqualified for these violations.
Appendix B - Division M Turn System
Division M K*bots perform all their actions at the same time as their opponent's). Moving before your opponent is ready, or moving away before your opponent has had a chance to use his/her weaponry, is illegal. The order of play is as follows:-
PUSH – from behind. Remove your hand from the K*bot after pushing
WAIT – for the K*bot to come to halt by itself
MECHANISMS – allow both operators time to use weapons, etc.
Glossary of Terms (revised 2-7-08)
Active Weapon
-
A moving weapon part which is activated by the operator. Passive Weapons (i.e.
spikes or ramming devices) do not score ‘Attack Points’ in Division M,
although they may well be useful for gaining ‘Damage Points’.
Alliance Rubber™ bands - Special rubber “tyres” which fit around the wheels of Division 1 and 2 K*bots. These bands give a K*bot more grip on the arena floor.
Attack Points - These are gained in Division 3 and Division M for every successful Attack on an opponent during a match.
Brake System - A device on a Division 1 / 2/ 3 K*bot which is designed to prevent the K*bot from being pushed backwards. These devices are now ILLEGAL. You may still have stabilizing rods at a 45 degree angle on the back of your K*bot to prevent another K*bot from flipping your K*bot over backwards, but they must be off the competition surface by at least 5/8 of an inch and not look or operate like a hidden brake system during the actual match to the K*bot Referee.
Competition Tables For K*bot World
Championships
- Aluminum 30" by 72" flat table covered
with YEMM & HART tire veneer for
Division 1 &
2
K*bots.
In
Division 3
&M
the flat aluminum table is 36" by 72"also
covered with YEMM & HART tile veneer
covered with a 6 inch high clear Plexiglas wall around the perimeter
area of K*bot competition table.
Damage Points - These are gained in Division 3 and Division M for every piece (or cluster) of Damage which comes detached from an opponent’s K*bot during a match. Damage Points are counted even if a K*bot causes Damage to itself. If damage cannot be determined for any reason beyond a reasonable doubt by the referees, no point will be awarded.
Drive Shaft & Axle - The Rods which runs through the K’Nex motor, and through the center of the wheels, causing them to turn whenever the motor is switched on.
Gear Reduction - An optional mechanism which can be built into a Division 1 or 2 K*bot to modify the power of the motor’s drive. It works by reducing speed and increasing torque, making the K*bot more powerful. This can be done multiple times.
K*bot World Championships - The location in Las Vegas, Nevada that students and regional K*bot champions from around the world compete at each year to determine who is the K*bot World Champion in each of the four K*bot Divisions.
kbotworld.com – The Official Worldwide K*bot website for K*bot news, features, and competitions around the World.
Pivot Mechanism - A pivot mechanism is used to activate most moving Weaponry systems on a K*bot. It consists of a handle or lever, a pivot and a shaft.
Handle / Lever
- The part
of the mechanism which is pushed in order to create movement of the
weapon.
Pivot - The part which joins the Handle or Lever to the Shaft. The Pivot itself is a piece which is able to move around a fixed point such as a rod.
Push (Division M) - Division M K*bots are pushed in order to give them enough inertia to move by themselves. After this initial push, the operator must release the K*bot and allow it to move of its own accord.
Shaft - The part of the mechanism which is moved by pushing the handle or lever. It usually forms the active part of the weapon (e.g. a flipper).
Rods, Connectors & Gears - The official name for the different K’Nex pieces.
2008 K*bot
World Championships
General Information
Championships on
July 14 -
18,
2008
at the
City Of Las
Vegas Veterans Memorial Leisure Services Center
in Las Vegas,
Nevada. 101 S. Pavilion Center Dr. Las
Vegas, Nevada 89144
The
2008
Pizza Hut
K*bot
Ollie Awards
will be held again on Wednesday
July 16, 2008
at 6 PM
at the City Of Las Vegas Veterans Memorial Leisure Services
Center with the first 150 K*bot
Ollie Awards guests will receive free Pizza from our Corporate support
partner Pizza Hut. At
5:30 PM
just before the Ollie Awards we will have a
Division M Wild West K*bot Pro-challenge event
in 2008.
Retired former K*bot World Champions
Edy Valdes
and
Chase Younger
will take on
Toby Wheeler
ang
David Weston, as each person will build a world class
Division 1 K*bot in an wild west shoot-out
exhibition filled with fun and real wild west
humour.
Regional Championship K*bot winners along
with the best K'NEX K*bot builders from
around the world will converge on the entertainment capital of the world
for the
Seventh Annual
2008 K*bot World Championships. This Wild
West world class showdown in the desert looks to be even better than the
2007 knockout event. All Division K*bot
competition trials start on Monday July 14, 2008 and continue through
the week until the finals. This year we will have
140 K*bot
openings
available in four different Divisions.
Division 1 - 2 - 3 -M World Championship K*bot
spots in 2008 will again cost
only $89.00
each per division at the World Championships. K*bot
World Championship reservations will start on
March 1, 2008.
To make a
reservation call
(011 plus 001 outside the US)
then
702
229-1100
and a
receptionist for the Leisure Services of the City Of Las Vegas will
answer, then tell them that you would like to register for the "K*bot
World Championships and tell them how many different Divisions you want
to register in for the competition.
They will require a deposit and a credit card for payment. You have the
option of mailing in your K*bot registration
form to the center with a check starting on
March 1, 2007.
Division 1
7 - 15 years (40 Competitors) Championship finals begin at 10 AM Friday
Division 2
7 - 15 years (36 Competitors) Championship finals begin at 1:00 PM
Friday
Division 3
9 - 16 years (32 Competitors) Championship finals begin at 4 PM Friday
Division M
9 - 16 years (32 Competitors) Championship finals begin at 4 PM Thursday
Walker
Sprints Event (Demonstrations) Top Fuel K*bot
Dragster Tournament (Demonstrations)
This year we have three Hotel locations that some parents and students
will stay at, outside of the Strip. The all new high quality
Red Rock
Station Casino Hotel
which is
only one mile from the Leisure Center is
open. The
super room
deal from vegas.com
will get
you in at Arizona
Charlie's Casino & Hotel at 740 South Decatur Blvd. for about
$39.95 per
night
which will provide K*bot World Championship
students with a special discount rate this summer. On Friday and
Saturday will cost only $69.95 per night.
The Suncoast Hotel and Casino at 9090 Alta
Dr. Las Vegas, Nevada 89145 is located only three miles east of the K*bot
competition Center. This resort Hotel has
great amenities along with their regular room rates of about $79.95 per
night on Sunday - Thursday. Their toll free room reservation number is
(011 plus 001 outside the US) 877 677-7111.
Even if you do not win at a competition in other parts of the world or
the United Kingdom, you can still register for and come to the 2007
World Championships. We hope you come to Las Vegas, Nevada from around
the world and compete for the "Joel
Glickman
Division
1,2, and 3 World Championship K*bot Cups"
named after the inventor and founder and CEO of K'NEX and the
$2,000.00
worth of great prizes up for grabs.
Good
Luck
with your (Division 1-2-3-M) K*bots and we hope to see you at the 2007
K*bot World Championships in Las Vegas,
Nevada at the Leisure Services Center on
July 14
- 18, 2008.
Reservations start March 1, 2008: 011 001 (702-229-1100).
The 2008 Pizza Hut K*bot Ollie Awards®
On Wednesday Night July 16, 2008 from 5:30 PM to 6:30 PM, at the City Of Las Vegas Leisure Services Center, we will have our third ever 2008 Pizza Hut K*bot Ollie Awards with about 6 “Ollies” being given out to outstanding K*bot students from around the world. These K*bot awards will be named after Oliver Serrao our 2004 Division 3 World Champion who lost his life in a tragic fire in Texas. They called him “Ollie” and the K*bot award will honour this outstanding young student who was loved by many who knew him. To receive an “Ollie” will be something special because it will be voted on by every K*bot student who likes K*bots from around the world. The first 150 guests on Wednesday night will be treated to free Pizza provided by Pizza Hut which is providing corporate support for the K*bot Ollie Awards. At 6:20 PM we will have our second ever Division M Wild West K*bot Instructor Pro-challenge just after the K*bot Ollie Awards. Retired former K*bot World Champions Edy Valdes and Chase Younger will take on Toby Wheeler and David Weston, as each person will build a world class Division M K*bot in an wild west shoot-out exhibition filled with fun and real wild west humour as the British take on the Americans.