2018 K*bot World Championships Camp (2018 Official Guidebook®)
(Made from K'NEX® Limited Partnership Group parts) See Disclaimer Information Section Note: Please remember that the 2018 Guidebook may add and change existing rules until the competition starts in 2018. Guidebook final update on July 16, 2018.
No major changes at the 2018 K*bot Championships: We have suspended Division 3 again this year for operational reasons for the 2018 season. Again a reminder we no longer hold student Division K*bots which have competed at the previous K*bot Championships, they will be recycled unless you make special arrangements with Mr. Vermersch during the camp. The first place winner in all three Divisions again this year will get to keep their K*bot to take home with them.
2018 Basic Student Educational Competition Structure
Students will get the chance to test their engineering, logistics and construction skills for preparation K*bot matches throughout the week, with a competitor's performance each day contributing towards a seeding system for the Finals on Friday. All entrants except those in Division M will be competing on Friday, or the final day of the competition. Division M Finals will run on Friday. The strongest K*bots will be seeded in the first round. If there are an uneven number of students for the Finals, the top seeds will receive an automatic bye to the second round. A competition tournament is played until one winner remains.
Our goal at these K*bot competitions is to teach students engineering principles such as torque, traction, gearing mechanisms and center of gravity, as well as robotic design, logistics and construction skills to stimulate scientific creativity and imagination using K'NEX Brands parts, as we enhance students basic robotic design and technical skills. One team one goal is how I and my volunteers teach, meaning to bring all of our talented K*bot students together as one K*bot family dedicated to helping other K*bot students achieve their robotic goals.
Division 1 (two wheel drive) and Division 2 (four wheel drive)
For students aged 7 – 13 years. Two K*bots compete in every match. They are lined up opposite each other on a table measuring 6 ft (183 cm) x 2 ft 4 in (71 cm). At the starting signal, both machines are turned on and start moving toward each other. The aim is to push your opponent's K*bot off the edge of the table, (see section 2.7). The K*bot which goes off the table first loses and their opponent is the winner. A K*bot is adjudged to be off the table if any of its wheels are off, and can go off the table either on the side or at one of the ends. These Divisions encourage students to develop an understanding of concepts such as Traction, Torque, Center of Mass, Weight Distribution, and Gear Ratios. Division 1 has a 75 second match time.
Division 3 (two
remote control unit)
Full day and afternoon Division 3 registrant Students
will learn how to operate
and compete with an officially built by K*bot officials K*bot which will
be issued to each student who is registered in the all day camp or
afternoon camp and
wants to be in Division 3. This all new class of K*bots is designed
to develop skills that feature operational control of these remote
control K*bot. The K*bot instructors will develop two different K*bot
competition challenges that feature K*bot power and K*bot control skills
in this new division.
For students aged 7 – 13 years. These remote control K'NEX Two Motor Division 3 K*bots will score points against an opponent or going for an automatic win by pushing the other K*bot over the edge of the table mat. The K*bot which amasses the most points over the 90 second match is the winner unless a K*bot is pushed over the edge of the table mat which counts as an automatic loss. This Division encourages students to develop an understanding of Radio Control Systems, and vital tactical competition Control when driving their K*bots.
Division M (Manual K*bots)
For students aged 7 – 13 years. Division M K*bots are controlled manually (without a motor), following set rules of engagement. Two K*bots compete in every match. They are lined up opposite each other in a table-top arena measuring 6 ft (183 cm) x 2 ft 4 in (71 cm) with Plexiglas walls 1 inch above the surface of the competition table. The aim is to score points against an opponent for damaging attacks or flipping your opponent over. Matches will be played over 90 seconds, or until one of the K*bots is defeated by knock-out. This Division encourages students to develop an understanding of Pivots, Energy Transfer, Structure and Tactical Control when operating their K*bots.
K*bot Championships Divisional Age Limits
Generally as in any sport, the veteran competitors, who have years of experience, will have an advantage when involved in building and competition. However, our veteran students and veteran teachers are taught to help first and second year students achieve the maximum amount of understanding possible during their first year competition concerning the building of their K*bots. Note: Many of our students are gifted or highly gifted and we reserve the right to approve under very limited circumstances a student that is only 6 years old and about to turn 7 years old into our robotics K*bot program competition.
Division 1 7 - 13 years Division 2 7 - 13 years
Division 3 7 - 13 years Division M 7 - 13 years
Registration for the 2018 K*bot Championships have changed (We recommend that you sign up for the full day camp at a discounted price so students can decide what Division K*bots they can or want to build and operate in the all day 9 am - 4 pm camp and if you are registered for 9 am - 12 noon camp you will build Division 1 and 2 K*bots. The 1 pm - 4 pm camp will be building Non-Motorized K*bots and Remote Control K*bots.
Registration is now limited to about 32 total student openings from 9 am - 12 noon and the 1pm - 4 pm camp (this is close to the maximum student capacity of the room) (check for availability) for the July 16 - 20, 2018 K*bot Championships at the Black Mountain Recreation Center in Henderson.
This year K*bot competitors are allowed to register and pick anyone of three different registration package options -
9 AM – 12 Noon option package - Fee per Henderson student $86 - 20 students - 2018 K*bot Championships - AM camp maximum number of students 20 – Division 1 two wheel and or Division 2 four wheel K*bots. Veteran K*bot competition students will be qualified to build two different division K*bots in this option package. However, it might be very difficult to build both a Division 1 and a Division 2 K*bot in the very limited time of 12 hours that can even qualify for the finals on Friday.
1 PM – 4 PM option package - Fee per Henderson student $86 - 20 students - 2018 K*bot Championships - PM camp maximum number of students 20 – Division M Non-Motorized and or Division 3 remote control two motor K*bots. Veteran K*bot competition students will be qualified to build two different division K*bots in this option package. However, it might be very difficult to build both a Division M and a Division 3 K*bot in the very limited time of 12 hours that can even qualify for the finals on Friday.
9 AM – 4 PM option package - Fee per Henderson student $159 - 20 students - 2018 K*bot Championships - 9 AM - 4 PM camp maximum number of students 20 – Veteran K*bot competition students will be qualified to build all different division K*bots in this option package. However, it will be almost impossible to build 4 different K*bots in 12 hours of building to qualify for the finals on Friday. If your K*bots are not ready to qualify on Thursday they will not compete at the Finals on Friday.
Note: You may switch to a different K*bot registration option package on Monday only until class is over that first day which will give you time to complete you new Division K*bot. All Monday registered K*bot students spots will be frozen on the close of Tuesday at the end of the day to insure K*bot qualifying. NO exceptions to this Guidebook rule due to the limited K*bot spots and time available to build K*bots.
All K'NEX parts, motors and batteries are supplied for competitors at the K*bot World Championships, do not bring you own K*nex parts or robots from home.
General K*bot Divisional Rules
S.1 Construction Rules (All Divisions except Division 3 which is built by K*bot officials to exact standards then remotely controlled and operated by the student).
1.1 Generally K*bots may only be made from commercial K'NEX parts as sold in official K'NEX sets or the K'NEX Education department. The two exceptions are 1) a small number of approved thin elastic bands, providing that these are not the sole means of holding 2 pieces of K'NEX parts together; and 2) Division 1 and 2 K*bots are permitted to carry a single Alliance Rubber ™ Band around each of their tires. All K*bots will also be issued an identity tag which is required to compete at the K*bot World Championships.
1.2 Mechanized parts must be made out of a recognized K'NEX parts or kit and approved by the event referee. They may include alkaline batteries (which are provided) and rubber bands not included with the kit. Division 3 K*bots must also carry a certified K*bot radio control receiver kit as part of their design.
1.3 Alliance Rubber ™ Bands may only be used around the tires of the K*bot's wheels. Only one band on each tire. Their use anywhere else is ILLEGAL.
1.4 The number of gears in a K*bot is not limited, provided it is within reason. However, they may ONLY be used as part of the K*bot’s drive or weapon systems.
1.5 White “snowflake” connectors may be used purely as ballast. However, blue connectors are recommended if we run low on snowflake connectors due to part shortages. Snowflake connectors are primarily used as part of a K*bot’s chassis structure. Black 7 1/2 inch Rods also may not be used on the upper part of the K*bot frame, unless it is for a weapon system, due to part shortages. They are to be used on the lower section of the K*bot frame only. K*bot master builders which build split axle K*bots which need upper frame stability will be permitted to use some black rods on the upper frame. Also Division 3 and Division M may require some black rods on different areas on the K*bot. Rookies are generally not permitted to use black rods on the upper frame of Division 1 and 2 K*bots.
1.6 Projectile weapon systems which can launch a K'NEX part clear off the K*bot are banned due to safety reasons. Any other weapons systems which the organizers deem too dangerous will also not be permitted.
1.7 All battery packs built into K*bots must be accessible and unobstructed, so that batteries may be changed quickly with a screwdriver by approval of an instructor. Batteries are only provided by the K*bot competition instructor or coordinator. Students or parents are not permitted to use their own batteries in their K*bots during K*bot camps or competitions. Violations during the finals competition can lead to disqualification of the student.
1.8 All braking devices or brake systems are banned in Division 1 - Division 2 - Division 3.
Division 1 & 2 Regulations
2.1 K*bots may weigh no more than 3 lb (1.3 kg), and measure no more than 23 inches (58.4 cm) long by 18 inches (45.5 cm) wide and 10 inches (25 cm) high. Division 1 and 2 K*bots are powered by a K'NEX Red Power Pack motor or K'NEX Blue self-contained power motor and 2 AA alkaline batteries. Note: All parts must be securely attached to the K*bot before the start of each match.
2.2 Students are limited to 4 medium wheels with tires per K*bot. Division 1 K*bots must have 2-wheel drive, and Division 2 K*bots must have 4-wheel drive. Only two wheels are permitted on each drive axle (Or set of axles in the transmission, if applicable). Only 2 medium wheels per drive axle for Division 2. However, in the case of split axle designs there is only one wheel per axle allowed.
2.3 K*bots must line up with their front wheels on exactly the center of the front wheels axle on a white line, painted 14 to 18 inches (35 to 45 cm) in from each end of the table. K*bots may not start a match at an angle, this may delay the match when they do not touch caused by angling of a K*bot. Never touch a K*bot once the match has started even if there is a problem. The referee will determine what action will be taken, not the student. For example, if a student pushed the button starting their K*bot in reverse, the referee will start the match again (restarts are limited to three attempts maximum). If for any reason the K*bots do not touch when the match is started, the referee will restart the match (up to three times before the referee determines which K*bot is not running straight and causing the competition problem. This K*bot, at the referee discretion, will be determined as not functioning properly and be disqualified.
2.4 Matches will be played over 60 seconds, or until one of the K*bots is pushed off the table. If both K*bots are still running on the competition table after 60 seconds, the winner is adjudged by the referee to be the K*bot which has pushed its opponent furthest past the white center line. In these circumstances, measurements will be taken from the WHEEL which is furthest forward on each K*bot. Note: At the end of a match the competition K*bots may require the referee to measure who won the match. The referee will state in a loud voice to the competitors "Measurement Required"; at that point students must remember not to touch their K*bots from that point on to avoid a prompt disqualification of the offender. Remember, at this point the referee is trying to mark the exact spot of the wheel of both K*bots which requires another official K*bot Instructor (not students or competitors) to assist the referee during the critical measurement.
2.5 After 30 seconds the K*bot competition table, with new motor operated shaking device in table, will automatically start shaking until the end of the match to help any locked K*bots start moving. This automatic shaking movement is designed to dislodge the K*bots from a stalemate during the match; thus allowing the K*bots if needed to begin moving again. If the K*bots are still in a stalemate at this time the match is considered over and the referee will determine which K*bot has pushed its opponent furthest past the white center line to win the match.
2.6 In the event of two K*bots leaving the table simultaneously, or if it is too close to call as to which went off first, the referee will order a rematch. Rematches last for 30 seconds with the new motor operated shaking device in table turned off for the full 30 seconds of the rematch.
2.7 If a K*bot is unable to move under its own power, (i.e. a K*bot that is turned or pushed up to a vertical position), it is considered to be immobile and is eliminated. K*bots tilted back and somehow still moving under their own power are not considered immobile. The referee will always have the final call on this rule.
2.8 Behind the rear wheels of a K*bot no parts may protrude below 5/8 inch (1.5 cm) above the competition table surface. This is to prevent such devices acting as a “brake system”.
2.9 K*bots must remain in a constant gear ratio throughout a match. They may not be designed to “change gear”.
2.10 Certain types of disruptor K*bots (K*bots which are built with the sole intention of making both of the K*bots go off the side of the table) are now banned. However, you may get approval from the event coordinator or K*bot instructors on certain flex design K*bot front ends which do not appear to be designed for the sole purpose of disruption. The event coordinator or referee will have the final call on this matter.
2.11 During actual K*bot competition finals no one is permitted to change the position of any K*bot parts on their k*bot from round to round. If the referee discovers you have changed parts around on your K*bot during a match they may disqualify you.
2.12 All rules may be subject to small changes at each individual event, at the organizer’s discretion, in order to address urgent problems which may arise with the rules during the event.
Note: Division 3 is not in operation in 2018
Division 3 Regulations
this division will be handed a completed exact copy of the K*bot ready for championship Division 3 K*bot competition.
These K*bots are designed to operate with a minimum
of problems allowing students essential time to learn how to operate and
compete a remote controlled robotic unit to overpower and push the other
K*bot over the edge of the competition mat. Individual students will now
have the needed time to develop the driving skills required to operate
new Division 3
3.1 All K*bots are Pre built by K*bot officials and weigh no more than 2.5 lb (1.13 kg), including the weight of the black box receiver unit. No actual changes to the original K*bot design given to the student at the start of each match to compete with will be permitted (Only the instructor can make any changes to the final four K*bots provided to the students during the finals to insure that no design guidelines are violated). It is very important for students to learn how to control the controller unit to prevent overpowering the clutch system and cause motor damage. Division 3 K*bots are powered by radio control units. Check with instructor before you attempt to replace a defective Division 3 motor.
3.2 Students are limited to a maximum of 4 wheels of medium size and there is no limit as to how many of the 4 wheels or permitted on each shaft. The use of Alliance Rubber™ bands is optional in Division 3, but if they are used all students must have access to them.
3.3 K*bots must line up with their front wheels on or behind a white line drawn at 40cm (16 in) in from each end of the table. K*bots may start a match at an angle, provided they are not being moved by the operator at the time the match starts.
3.4 Matches will be played over 60 seconds, or until one of the K*bots is rendered immobile. A K*bot is considered to be immobile when it is unable to move under its own power, (i.e. a K*bot that is turned or pushed up to a vertical position). K*bots tilted back and somehow still moving under their own power are not considered immobile. Please note that a K*bot in Division 3 may be unable to move, even with all its wheels on the floor. The referee will always have the final call on this rule.
3.5 If a K*bot leaves the arena at any point, or is hanging over the table edge of the mat or Plexiglas wall, or has wheels hanging over the table edge during a match and is unable to move independently after 10 seconds, it is automatically eliminated. The referee will make the call.
3.6 The referee may also call for the K*bots to stop, and separate them by moving them back 18 inches or more to resume another attack.
3.7 If during a match "it is apparent" to the referee after about 20 seconds that the Division 3 student is deliberately not engaging their opponent, they will be given a first warning that they will receive a penalty of one point if they do not attack in the next 10 seconds.
3.9 All K*bots have single gear reduction on them. Double or more gear reduction is not permitted due to the overpowering of the K'NEX clutch system.
3.10 We recommend, as you get started in Division 3, that you first study how the drive train turns the wheels then start to develop an understanding of how the remote control unit box operates. These remote control box driving skills could win you a championship if you practice Division 3 driving skills under competition conditions. The power with a single gear reduction K*bot has its advantages. Learning Robotic moves like having quick strike capabilities and rapidly move away. Check with your instructor to see which robotic control skills you want to use in this division.
3.11 Your referee will make sure that the black box receiver unit battery is placed into your Division 3 K*bot. The K*bot referee will make sure the black box is secure in the K*bot frame to prevent the black box receiver unit from damage during the K*bot competition before permitting it to compete in any Division 3 match. These black box receiver units are very expensive to replace and are protected with a secure frame on the K*bot. If during the K*bot competition the orange electrical connector to the black box receiver unit comes off or detaches during battle the referee will push it back into the black box receiver unit for the battle to continue.
Division M Regulations
Division M competition
goggles must be worn at all times
4.1 K*bots must weigh between 1 lb (.45 kg) and 1½ lb (.677 kg). Mechanised parts may not be used in Division M. The maximum dimensions permitted at the K*bot World Championships are 20 inches (50 cm) in length by 12 inches (30 cm) in width and height. K*bots must use wheels for mobility, although the size and number is not restricted.
4.2 Matches are played over 60 seconds, or until one of the K*bots leaves the arena. Both K*bots will start behind a white line drawn at 40cm in from each end of the table. It is up to the operator how they wish to start their K*bot.
4.3 K*bots must be moved by pushing in the direction that the K*bot is to move. Once the K*bot has sufficient inertia to move by itself, operators must remove their hand. It is illegal for an operator to have their hand on their K*bot while it is moving.
4.4 Operators must try to move their K*bots together. Each operator is obligated to wait until the other is ready to move. As soon as both operators are ready, movement may take place – both competitors must say: “1, 2, 3, move on go,” for vital tactical reasons. If you have a spinning disc weapon on your K*bot it must be activated before movement.
4.5 All moving mechanisms must be activated by using a pivot mechanism on the K*bot itself, or by movement around a fixed point by turning a crank or lever. The weapon shaft may not be directly operated by hand.
4.6 A K*bot can use any active weapons it supports as soon as both K*bots come to a halt after movement. Both operators must be given the time they need to use their weapons, although they may choose not to. A K*bot may only fire ONE weapon in a single turn. When a flipper K*bot is ready to try and flip its opponent he or she must warn the opponent by saying "I am going to Flip". This allows the other student time to back up and be ready to catch their own K*bot if launched.
4.7 Points can be scored in the following ways:-
i) ONE point will be awarded for each successful flip by an active weapon flipper, in which all the opposing K*bot’s wheels are lifted off the ground.
ii) One point will be awarded for each damaging hit by an active weapon hammer or spinning disc. Note that points will ONLY be counted if damage is caused.
iii) ONE point will be awarded for each piece of damage that is caused by means other than an active weapon (i.e. if a K*bot accidentally damages itself).
iv) As in Division 3 but with two less orange ladder connectors, two orange ladder connectors will be fitted to each K*bot
before the start of each match. These will be worth one point each if they become
detached during the course of a match.
For Division M, “damage” means every part, or cluster of parts, that becomes completely detached from a K*bot during a match. Note that ‘blue washers’ are not included in this tally. If both K*bots are still competing after 60 seconds and the score is tied we go into the overtime session. The winner of this overtime is adjudged to be the K*bot which has scored the first point will win this tie breaker session.
4.8 Penalty points may be awarded against your K*bot (i.e. to an opponent) for any infringements of the regulations during a match. These are awarded at the referee’s discretion. You must follow the Division M rules in this unique division or penalty points will be awarded to your opponent.
4.9 If a K*bot gets stuck in a position where it cannot move because none of its wheels are touching the floor, the operator may return the K*bot to its wheels by turning it over and placing it in the EXACT spot where it fell.
4.10 If a K*bot leaves the arena at any time, it is eliminated from the competition. (Note: In qualifying matches, winners by knockout will gain one additional point added to their regular total score.
4.11 If scores are even after 60 seconds, the match will continue until the first point is scored (including damage).
4.12 Any parts which become completely detached from a K*bot during the course of a match "may not be re-attached" for the duration of the competition, unless you are a rookie at the K*bot World Championships. The only other exception to this rule is the two orange ladder connectors, which must be re-attached to the K*bot before the start of each new match. However, parts which end up hanging loose from a K*bot may be re-attached after each match. Parts may not be repaired during a match itself.
4.13 Division M competition goggles must be worn at all times during competition.
General Competition Rules for all Divisions
City of Henderson Parks and Recreation and the Black Mountain Recreation
concerning student behaviour will be fully in force
at all times a student is on City of
Henderson property in regard to liability and safety. We will enforce
Henderson Recreation Center staff
monitoring guidelines at our camp. Our instructors will be in full control of students concerning
use of restrooms,
lunch session, and snack breaks, as well as taking attendance at 9 am and again
at 1 pm to make sure all of our students are accounted for during the
5.1 All K*bots will be issued with an identity tag depicting the name of the builder and the K*bot’s Division. This tag must be securely attached to the K*bot AT ALL TIMES for you to compete and is designed to prevent your K*bots from becoming lost.
5.2 You may not remove parts from any tagged K*bot or their Styrofoam parts container without the owner’s permission. In the event of part shortages, you are encouraged to either use parts from spare, unused K*bots or find alternative parts to use instead.
5.3 Students are not permitted to run around the competition arena at any time, as this is dangerous to yourself and others. During official 2018 K*bot Championship finals competition the K*bot chairs located in the competition table area will only be the seating for students who are competing. No parents will be permitted to sit in these student competitors chairs during the finals.
5.4 All students must take part in at least two qualifying matches during the week in each Division they are registered in. The draw for the Finals will be directly representative of a student’s performance in qualifying. In short, the better you do in qualifying, the easier your first-round draw will be.
5.5 Students are able to make any changes they wish to their K*bots on Monday, Tuesday, Wednesday or Thursday, provided that they stay within the regulations with the changes they make. Generally there will be NO changes permitted on Friday, aside from emergency repair work to your K*bot in its original final form). This means that when you start the Finals on Friday (all Divisions), you MAY NOT add or remove any parts from your K*bot. (Note: see rule 4.12 for Division M.)
5.6 Students are expected to use their own ideas when building a K*bot, and so making a carbon copy of another K*bot is STRONGLY DISCOURAGED though not illegal. However, you are encouraged to sit by your friend and work together on your K*bots at your assigned table to build, provided that you have informed the event coordinator of your intentions and exact location.
5.7 We discourage students from bringing their own K*bots from home although it is not prohibited. K*bots brought from home to the K*bot World Championships must be taken to the event coordinator for (K*bot home-entry yellow tag status inspection). Students bringing K*bots from home will have to have a photo taken of the K*bot by K*bot officials before they add any parts that belong to the K*bot World Championships and these additional parts that were added with be paid for at our cost before the competition is over on Friday. Students attempting to remove the home-entry yellow tag, or switch to another K*bot from their original, may be banned from the K*bot World Championships competition.
Note: Generally, we do not permit students to operate another person’s K*bot (even if not feeling well); however, extreme exceptions with personal visit of the student’s parent will be considered by the event director.
5.8 Building a second K*bot in one K*bot division is not permitted this year due to extreme time constraints. This includes veteran K*bot students at the 2018 K*bot Championships. Failure to follow this rule will have your back-up K*bot in the parts recycling area.
5.9 All rules may be subject to small changes at each individual event, at the organizer’s discretion, in order to address urgent problems which may arise with the rules during the event.
Signed Release Forms for 2018
All parents or legal guardians of students competing must sign an Acknowledgment of Risk and Hold Harmless release form exactly as it states in order for their child to compete. Signing these release forms has the following effects:- Parent(s) / Guardian(s) are made aware of the risks involved in the competition and hereby agree to knowingly and freely accept any and all inherent legal responsibilities and risks, even if arising from our unintentional negligence including, but not limited to, loss or damage of equipment, injury, death, illness and other event related risks. Parent(s) / Guardian(s) agree to indemnify and hold harmless all people in any way associated with Mr. Vermersch who organizes the event concerning the release from any and all liability to their minor child. Parent(s) / Guardian(s) agree to allow digital competition photographs and camcorder videos to be taken during the event solely for the purpose of kbotworld.com website, marketing the event promotion, and City of Henderson event media needs.
Disclaimer Information Section
Each regional K*bot camp / event is organized by a separate organization, person or entity which alone is responsible for their own actions and all K*bot event related legal ramifications. The K*bot Championships, hosted by the City Of Henderson, is solely operated by Thomas Vermersch under the direct supervision of the City Of Henderson Black Mountain Recreation Center staff which follows all City of Henderson Parks and Recreation rules which could supersede any rule in this Guidebook. Companies, corporations, and individuals which might have given limited support to the K*bot World Championships in the past, are not liable in any form for Thomas Vermersch's actions or K*bot World Championships operation. Please note that K'NEX Brands which had provided corporate prize support (some K'NEX kits for the winners at the K*bot World Championships) is not a sponsor of these events and is not liable in any form for their operation.
The event holder Thomas Vermersch or City of Henderson host site is not responsible in any way for any K*bots or parts brought from home or overseas that are missing, lost or damaged during the 2018 K*bot Championships.
camp / event organizer Thomas Vermersch makes no representations,
including errors or omissions, and assumes no responsibility or liability
for damages or harm of any kind to anyone in relation to this 2018 K*bot Championships or Guidebook, or actions in any form related to it.
This document should not be construed as granting by implication, or
otherwise, any license or right to use any K*bot World Championships without the written permission
of Thomas Vermersch, Owner / Instructor of the K*bot World
Championships. Final approval and related changes by the City of
Henderson Black Mountain Recreation Center director or staff at any
time concerning anything placed in this 2018 K*bot World Championships
Guidebook will supersede anything in this Guidebook.
Appendix A – Recreation Center, Event Coordinator and Volunteer Event staff
Keeping a watchful eye over student competition proceedings will be Thomas Vermersch, the Event Director / Coordinator and Instructor / Referee. He will have one or more instructors or staff persons to oversee all proceedings. The City of Henderson has full control over these K*bot World Championships. The City of Henderson rules and regulations will supersede all rules in the K*bot rulebook if needed.
In the unfortunate, but unlikely, instance it is possible that all of a competitor's K*bots will be disqualified from any remaining competition if the violation was judged as totally unacceptable or threatening behaviour by the Black Mountain Recreation Center staff. At the discretion of Thomas Vermersch with the approval of the Recreation Center staff, the parent(s) or guardian(s) of the disqualified student will be contacted to explain what has happened. No Event Refund might be forthcoming for students who have been disqualified for these serious behavior violations.
Glossary of Terms
Active Weapon - A moving weapon part which is activated by the operator. Passive Weapons (i.e. spikes or ramming devices) do not score ‘Attack Points’ in Division M, although they may well be useful for gaining ‘Damage Points’.
Alliance Rubber™ bands - Special rubber tires which fit around the wheels of Division 1 and 2 K*bots. These bands give a K*bot more grip on the arena floor. Only one band per tire on the K*bot.
Brake System - A device on a Division 1 / 2/ 3 K*bot which is designed to prevent the K*bot from being pushed backwards. These devices are now ILLEGAL. Behind the rear wheels of a K*bot, no parts may protrude below 5/8 inch (1.5 cm) above the competition table surface. This is to prevent such devices acting as a “brake system”.
Competition Tables (for K*bot World Championships) - Aluminum 30" by 72" flat table covered with YEMM & HART rubber veneer surface for Division 1 & 2 K*bots. In Division 3 &M the flat aluminum table is 36" by 72"also covered with YEMM & HART rubber veneer surface covered with a 6 inch high clear Plexiglas wall around the perimeter area of K*bot competition table.
Damage Points - These are gained in Division M for every piece (or cluster) of Damage which comes detached from an opponent’s K*bot during a match. Damage Points are counted even if a K*bot causes Damage to itself. If damage cannot be determined for any reason beyond a reasonable doubt by the referees, no point will be awarded.
Damage Attack Points - These are gained in Division M for every successful Attack on an opponent during a match.
Drive Shaft & Axle - The Rods which runs through the K’Nex motor, and through the center of the wheels, causing them to turn whenever the motor is switched on.
Gear Reduction - An optional mechanism which can be built into a Division 1, 2, or 3 K*bots to modify the power of the motor’s drive. It works by reducing speed and increasing torque, making the K*bot more powerful. This can be done multiple times. In the UK, this is known as downshifting.
Pivot Mechanism - A pivot mechanism is used to activate most moving Weaponry systems on a K*bot. It consists of a handle or lever, a pivot and a shaft:-
Handle / Lever
part of the mechanism which is pushed in order to create movement of
Pivot - The part which joins the Handle or Lever to the Shaft. The Pivot itself is a piece which is able to move around a fixed point such as a rod.
Shaft - The part of the mechanism which is moved by pushing the handle or lever. It usually forms the active part of the weapon (e.g. a flipper).
Rods, Connectors & Gears - The official name for the different K’Nex pieces.
Toby Wheeler and Dave Weston UK's Handy Hints for getting started on K*bots
If you have never built with K’Nex before, or if you are an experienced builder and just need a few tips on designing a successful K*bot, this section will help
you get started.
Hint 1 – Joining parts
– Special connections
Hint 3 – Tan clips
Tan-coloured clips are extremely useful pieces! They clip on to the side of a rod, as shown here, and have an extension which can then be inserted into a pre-made hole in any wheel or gear.
When connected in this way, the wheel does not spin around the rod, but turns when the rod is turned. This technique is therefore essential in a K*bot, to make the wheels turn when the motor is switched on.
Hint 4 – Gear Ratios
or advanced builders may choose to make use of the available K’Nex
pieces to alter the gear ratio of the K’Nex motor. In order to drive the
wheels in this way, one gear would be connected to the motor, and would
mesh with another gear connected to the wheels.
These are only a small selection of the strategies which can be used to build a strong K*bot.
2018 K*bot Championships general Information
schedule for your student
2018 K*bot Championships on July 16 - 20, 2018 at the City Of Henderson Black Mountain Recreation Center in Henderson, Nevada.
Division 1 7 - 13 years (up to 32 Competitors) Championship finals begin at 9:30 AM - 11:00 AM Friday July 16 - 20, 2018
Note: Lunch Time Friday ********************************************** July 21, 2017 Lunch 12:00 noon until 12:55 PM
Division 2 7 - 13 years (up to 32 Competitors) Championship finals begin at 1:00 PM - 2:30 PM Friday July 16 - 20, 2018
Division M 7 - 12 years (up to 24 Competitors) Championship finals begin at 12:45 PM - 2:20 PM Friday July 16 - 20, 2018
Good Luck with your (Division 1-2-&-M) K*bots and we hope to see you at the 2018 K*bot Championships in Henderson, Nevada at the Black Mountain Recreation Center this summer.
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